Always Dream Bold.

I’m a multidisciplinary industrial designer driven by curiosity, emotion, and the belief that great products should resonate with people beyond function. Currently designing at HP, I focus on creating consumer electronics experiences that connect technology, storytelling, and human behavior.

From early concepts and strategy to refinement and execution, I’m fascinated by the logic behind products — the psychology, emotion, usability, and cultural meaning that shape how people interact with them. To me, design lives in the details: the proportion of a form, the tactility of materials, the subtlety of interaction, and the restraint behind every decision.

I strive to create products and experiences that feel intuitive, meaningful, and emotionally engaging while integrating emerging technologies in ways that genuinely enhance everyday life.

Experiences

HP Industrial designer

Design lead for next-generation OMEN 16 gaming and OmniBook 5 AI PC programs, driving concept development, design refinement, and cross-functional production collaboration

Collaborated closely with ME, thermal, CMF, packaging, and ODM teams to balance performance, manufacturability, and design intent throughout the development process

Drove packaging strategy, ecosystem storytelling, and brand experience direction across OMEN and HyperX product categories

Explored future gaming experiences, interaction concepts, and AI-integrated product directions through vision-driven industrial design

Created visual storytelling materials, concept renderings, and executive-level design presentations for internal reviews and leadership discussions

HP Industrial design intern

(09.2022-12.2023)

Munchkin.Inc

(01.2022-06.2022)

Education

ArtCenter College of Design

Bachelor of Science in Product Design 2020-2024

Pasadena City College

Associate of Arts 

Skills

 

Software

Adobe,Keyshot, Solidworks, CREO, Clo3D, Gravity Sketch

Skills

Brand Strategy, Ideation, DFM, Storytelling

Languages

Chinese (native), English (fluent)